Wednesday, March 4, 2009

Seal of the Martyr

This spell used to be the holy grail of paladin dps. Scaling with haste/heroism/windfury, it was the alliance dream, especially because paladins had nothing in the way of regen mechanics as ret back then.

Now the feedback damage is becoming a problem. Fights with damage amplifiers, extreme unavoidable aoe damage, or other gimmicks make use of SoTM tricky to use.

Gluth - If you do not have a decimate timer, its very possible to kill yourself with a single judgement.
Thaddius - You become a terrible burden on your healers if your judgements crit. Also possible self kill with a bad chain lightning+judge crit and low health/no priest.
Sapphiron - Constant frost damage, blizzards, throw in some feedback just to make ret a liability.
Loatheb - A trivially easy fight to be sure, but you become a healer attention sponge as you can do 10k+ in feedback to yourself between reflections.

The issue here is that the feedback will start to become a liability on harder content. Currently its not an issue because there is plenty of mana to go around, and plenty of globals to heal with. As damage scales out, both player and enemy, judging with martyr will begin to be a liability. Making martyr the "pve" seal and command the "pvp" seal needs work, unless Blizzard wants to try to balance paladin pve dps and pvp burst in one seal(unlikely). Also, I still don't see the reasoning behind a baseline ability being better for dps than a talent, but I'll accept that as long as martyr stops being a liability in raids. Being forced to use command will be a significant dps loss(though not as much as recount will show, as self damage is credited to the paladin doing the damage). This pushes paladin damage well below "competitive dps."

Summary : Martyr requires additional healer burden that is simply unacceptable as content difficulty increases. Why bring a ret paladin when someone else can provide the same damage with no health loss that could possibly contribute to a healer OOMing or a dead dpser?

1 comment:

zecanard said...

Ret DPS must be dreadful if Recount counts their Martyr damage "twice" and they still aren't pulling ahead on meters. As a side-note, I find that Recount bug somewhat amusing.